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Ghost of Tsushima final patch 2.18 has arrived after two years

Ghost of Tsushima final patch 2.18 has arrived after two years

The final patch for Ghost of Tsushima has arrived after a two-year wait. After almost two years, Sucker Punch has confirmed that Patch 2.18 for Ghost of Tsushima will be the game's final update.

The patch will mostly affect the multiplayer mode Legends, although it will also affect the single players.

Sucker Punch thanks fans for their continuous support of the game and promised to "monitor feedback" for any high-priority bugs in the future.

On the PlayStation Blog, a message from the team was placed at the end of the patch notes.

"While we aren't actively working on any new fixes at this time, we will keep on watching feedback on the community-run Gotlegends subreddit as well as messages given to @SuckerPunchProd on Twitter for any high-priority problems or issues that arise."

"We'd want to express our gratitude to the entire community for the incredible level of support and feedback we've received since our inception.

"We never imagined to have such an active community more than a year and a half after Legends began in October 2020, and we couldn't be more grateful to everyone who has been with us on this journey!"

Ghost of Tsushima Patch 2.18

Patch 2.18 (2.018.000 on PS5) focuses on Legends item adjustments, bug fixes, and improvements, as well as minor single-player changes for Ghost of Tsushima Director's Cut and the Legends standalone.

The following changes are included in Patch 2.18:

Legends

☝ Fixed a bug where a teammate’s health could momentarily dip below zero, counting as a “death” in Custom Mode and Raid Trials that occasionally prevented the Hidden Heart cosmetic from unlocking

☝ Added a PS4 Save Import button to Legends standalone builds (Transfer PS4 console Save). Be sure to click “Yes” on the Legends import prompt

☝ Shared Wounds no longer breaks Assassin out of the Vanish skill

☝ Added a new Fill Party goal, Custom Mode - Perfect Completion. This will allow people looking to earn the Hidden Heart cosmetic to search for matches separately from those looking for a different Custom Mode experience 

☝ Item adjustments:

  • All Legendary Katanas gain Stance Master perks by default, including on stances unlocked via perks. If you already have a Stance Master perk unlocked, it will be free to reroll to a new perk
  • Legendary Charms can now roll perks and properties previously limited to class-exclusive charms if the Legendary Charm is bound to the specified class.
  • Significantly lowered resolve gains of Black Powder Bombs
  • Skipping Stone Bow no longer generates extra resolve from the ricochet arrows
  • Added Munitions perk to Caltrops and Demon Seeds
  • Reduced the drop rate of Black Powder Bombs, Flash Bombs, Fire Arrows and Piercing Arrows dropped from the Munitions perk
  • Melee Resolve Gain property maximum value increased to 25%
  • Fire Damage property maximum value increased to 20%
  • Assassinate From Above Damage property maximum value increased to 50%
  • Samurai skill Deep Strikes increased to +25% Melee damage

☝ Fixed bug where Black Powder Bombs did not count for some Mastery Challenges

☝ Fixed a bug where Silver and Gold Survival missions showed incorrect mission modifiers

☝ Fixed a bug in Survival where a Ghost dying in the brief period after the final wave, but before the scoreboard caused some missing rewards

☝ Fixed a very rare bug where the Legends tutorial was impossible to complete

Single-player
  • Increased Silk inventory held by New Game Plus merchant.
  • Fixed dialogue and cutscene issues in single-player.

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