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Steam once again breaks its own concurrent users record

Gaming News Toisthe - Steam once again breaks its online concurrent users record with over 27 million users currently online.

Steam has broken its concurrent user record yet again, which is expected to be the first of many in the coming months.
Steam once again breaks its own concurrent player record

Although the video game industry as a whole has had fast growth and expansion in recent years, few firms' progress has been as closely monitored as Steam's. Steam's published stats show that not only has the PC gaming marketplace risen in terms of total gamers and usage, but that individual games on the platform have grown in popularity as well. Steam appears to have achieved another another success today, as the platform has shattered its own record most concurrent overall users online.

For the first time in Steam's history, the platform reached 27 million concurrent users online on November 27. That means 27 million individual Steam accounts were all signed in at the same time. The climax happened about 7:00 a.m. PT/10:00 a.m. ET on Saturday morning, which is a regular high water timeframe for Steam each week. The precise number of total players on Steam is 27,182,164.

Even as the specific cause for November 27 breaking a record for continuous gamers on Steam is likely complex, there are a few crucial points to consider. First and foremost, it's Thanksgiving weekend in the United States, which usually coincides with a big user increase owing to holiday-related vacations. Second, Valve's Autumn Sale kicked up on November 24, attracting Steam customers from all around the world with discounts on significant game releases from the previous year. Third, while Saturdays are always high in overall players, Sundays consistently outperform them.

The new record does not, by any means, outperform the previous one. Steam's previous concurrent user record was established in April of this year, when the figure was just 26.9 million. However, those figures start to jump out when you realize that Steam had never surpassed 20 million concurrent users before to 2020. The pandemic shutdown of March and April 2020 was essential in getting Steam to that point, which it would not reach again until December 2020. Steam then increased month by month from late 2020 to April 2021, a pattern that could repeat this year.

However it's true that the epidemic has had a role in Steam's quick rise over the last two years, it's also more than that. PCs are being used by an increasing number of individuals, and an increasing number of people are spending time playing major game releases.

The era of the live service game has been extremely profitable for Valve's PC marketplace. Although it lacks Fortnite, Counter-Strike: Global Offensive, Dota 2, PUBG Battlegrounds, Apex Legends, New World, and the recently launched Halo Infinite have all performed well. They've all contributed to Steam breaking the record of over 27 million concurrent users, a record that might be broken again tomorrow, then again in a week, and so on for several months.

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