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Destiny 2 Update Patch Notes, Features, and Server Maintenance timeline on today January 11

Destiny 2 Update Patch Notes, Features, and Server Maintenance timeline on January 11.
Destiny 2 update Patch Notes
Destiny 2 Update Patch Notes, Features, and Server Maintenance timeline on January 11.

A new update for Destiny 2 is planned to be released later today (January 11) on all supported systems. 

Bungie has published a new patch ahead of the release of Destiny 2's next big chapter, The Witch Queen, which is only a few weeks away. The release is a big one this week, with improvements for a lot of things in Destiny 2.

Today's update will also be implemented to Destiny 1 including both games being taken down for a little over 3 hours today,  according to Bungie. While you wait for the servers to come back online, and here is everything you need to know about the Destiny 1 and 2 updates on January 11th, including the full server maintenance timetable.

Maintenance Schedule for Destiny 2 Servers.

The Destiny 1 and Destiny 2 servers will undergo standard maintenance today in order to release the latest hotfix update, as previously stated by Bungie.

Both games will be taken offline at 5:45AM PT / 8:45AM ET / 1:45PM GMT after background maintenance begins at 5AM PT / 8AM ET / 1PM GMT. The downtime is expected to run 3 hours and 15 minutes, and players will be unable to check-in during this time.

Players should be able to log back into Destiny 1 and 2 at 9 a.m. PT / 12 p.m. ET / 5 p.m. GMT once maintenance has been finished. Although players will be able to log back in at the specified time, background maintenance is likely to last for another hour, so there may be some troubles during this timeline.

Visit the Bungie website for additional information on Destiny 1 and 2 server maintenance. Alternatively, read on for the official Destiny 2 patch notes, which were released on January 11th.

Destiny 2 Update Patch Notes and Features.

The official patch notes for the Destiny 2 update, which was released on January 11 for all supported systems, can be found below.


  • Fixed an issue in Iron Banner and Momentum Control playlists were capturing a zone on certain maps did not reward Super energy and show “zone captured” text. 
  • Iron Banner Freelance node now properly displays the longer respawn time setting.

Dares of Eternity

  • Lowered recommended Power level to 1100. 
  • Fixed an issue where players could be auto launched into Dares of Eternity before acquiring a Heavy weapon. 
  • Additional physics objects are cleaned up between rounds to prevent crashes during long Dares sessions. 
  • Fixed an issue where rewards level (platinum, etc) would be displayed at the end of the activity in regular difficulty. 

Dungeon: Grasp of Avarice

  • Fixed an area where players can get out of the environment in Sunken Lair. 
  • Added geometry to prevent exploiting an encounter by completing it without engaging its mechanics. 

Lost Sectors

  • Fixed an issue where some of the Champions in the Chamber of Starlight lost sector were not counting towards the total for the purpose of calculating rewards, allowing players to skip them and still achieve platinum.

Public Events

  • Fixed an issue where public event rally flags would not fully regenerate Super energy for Supers in the longer cooldown tiers.

Gameplay and Investment


  • Fixed an issue where Icefall Mantle could be activated immediately after Glacial Guard fell off the Titan. 


  • Added guaranteed drops of Dreaming City weapons from completing the Blind Well event. 
  • Fixed an issue where Forerunner’s catalyst was missing a description string when viewed in the Exotic catalysts menu. 
  • Fixed an issue where Forerunner would spawn with 11 ammo in PVP when running Sidearm Reserves mods. 
  • Sidearm Reserves mod has now been re-enabled. 
  • Fixed an issue where the Poison Wings Spread ornament for Le Monarque had an arrow permanently nocked when stowed. 
  • Fixed an issue where the Braytech M6 ornament for Forerunner caused the weapon’s reticle to shrink when aiming down sights. 


  • Fixed an issue where The Gray Hornet Sparrow’s left pipe wouldn’t fire 


  • Fixed an issue where the Shadowshot and Silence and Squall Supers were not in the correct passive cooldown tiers. 
  • Fixed an issue where Shatterdive was costing a melee charge on successfully shattering a Stasis crystal with the landing detonation. 
  • Fixed an issue where Frontal Assault was activating when the player attacked dead objects with a charged melee. 

Bounties and Pursuits

  • Fixed an issue where Weekly Starhorse Bounties could only be completed on one character. 
  • Fixed an issue that could lead to players being unable to obtain the “Magnum Opus II” quest from Xur even after meeting the correct conditions.

General Features

  • Fixed an issue where certain Sparrow engine VFX would fail to play. 
  • Fixed an issue where the emblem “The Metal, The Flow” could not be reclaimed in collections if discarded. 
  • Fixed an issue where the item representing the Moments of Triumph T-shirt could never be discarded. 
  • Players who previously completed the Twitch Gift Subscriptions Bounty and did not receive the Watcher’s Shade shader can now claim it from Amanda Holliday in the Tower. 
  • The emblem Dreissigste, which is earned by completing Twitch Gift Subscription Bounties, now appears in Collections for players who have unlocked it. 
  • Fixed issue causing the perks on Banshee-44’s Legendary weapons to reroll on Wednesdays after the weekly reset. 
  • Wicked Overgrowth shader now displays properly in collections when acquired. 
  • Fixed an issue on the Roster that could cause Destiny 2 to close in circumstances where many friends or clan mates cycled online states in a short window of time. 
  • The fix for this issue may introduce a minor performance hit for players with many friends or clanmates. The team is already working on a fix to improve this performance hit.
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