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Latest Forza Horizon 5 update comes with lots of bug fixes and improvements

Gaming News - The most recent Forza Horizon 5 patch comes with lots of bug fixes, improvements, and features.

After the official release, Playground Games has continued to update and fix Forza Horizon 5. There are currently no fixes available.

Forza Horizon Update 5
Image Gameriv

The current multiplayer difficulties in Forza Horizon 5 have been detailed in a community update article by Playground Games. Although Forza Horizon 5 was one of the most reliable and polished "AAA" gaming experiences published in 2021, its online portions and game modes were still riddled with problems and glitches. Playground Games is committed to improving Forza Horizon 5 with fresh upgrades and enhancements over time, beginning with making the game as seamless as possible. Playground Games published a new Forza Horizon 5 patch update on Friday, containing a slew of changes that the community has been waiting for for weeks.

Forza Horizon 5 has been positively reviewed since its release, however, troubles with the multiplayer component have persisted. Horizon 5 is a social game, and the issues have had an impact on the community systems. "We recognize it's been frustrating to play online, whether with friends or the larger community, since launch, due to numerous issues regarding matchmaking, connectivity, and joining up in Convoys," the post reads. "We hear you, and we understand how you feel, especially because socialization is a big part of Forza Horizon."

Although the first Forza Horizon 5 hotfix update improved the entire experience, particularly online, there were still a number of issues that needed to be addressed. This isn't the last bug repair for FH5, but it does offer a bigger number of changes and tweaks for areas like stability, online multiplayer, cars and audio, and Accolades.

Forza Horizon 5 users on all platforms, including Xbox Series X, Xbox Series S, Xbox One, PC (including Steam), and anyplace you play through Xbox Game Pass, are currently receiving the December 3, 2021 patch update. The patch update for Xbox Series X is around 14GB in size. Before returning to FH5, it is highly suggested that you install this patch update as soon as feasible.

The playground is also appreciating the FH5 community for their patience in waiting for these changes by awarding 1,000 Forzathon Points to all players that download the patch update and check-in through the Forza Horizon 5 Festival Playlist.

In Forza Horizon 5 analysis that Playground Games has delivered the undisputed champion of open-world racers and that it is the clear choice on our list of the greatest Xbox racing games. Score targets that are scaled are also common. "Just finished four arcade events in a row with group sizes varying from just me to maybe four people in one," Redditor DrizzyWay wrote. "It took roughly 5 minutes to finish all of the events."

Along with the update, Forza Horizon 5 gamers will receive 1,000 Forzathon Points, which can be used to purchase rare vehicles, horns, clothes, and wheelspins from the in-game shop. The complete patch notes may be seen below.

Forza Horizon 5's December 3, 2021 patch release features the following changes:

Fixes for bugs-

Forza Horizon 5 Stability of the game

  • Several improvements to improve stability
  • When loading Chapter 6 of the Born Fast Horizon Story, a crash could occur.
  • A crash that could happen when replaying the Canyon Expedition has been fixed.
  • A soft lock that might occur during the Baja Expedition has been fixed.
Forza Horizon 5 Multiplayer Issues
  • Improvements to multiplayer to address a problem where convoy members and other players can vanish.
  • Horizon Open — The number of races required in Open Racing events before a car change has been reduced from five to three.
  • Horizon Open — The Goliath was removed from the pool to avoid a long wait for the race to finish.
  • Horizon Open – Nighttime street race routes are now available.
  • Horizon Open — S2 Cross Country competitions were removed from the schedule.
  • Horizon Open — Fixed a problem with the score HUD in Open Drifting Eliminator — Eliminator car drops are now randomly placed.
  • Fixed an issue where using 'Find a Convoy' to look for a convoy could lead to an infinite load.
  • Convoy leaders that accept a Forza LINK invitation do so for the whole convoy.
  • The Convoy icon on the map's Player Label has been changed to make it more readable.
  • Horizon Arcade – The score target now scales according to the number of players.
  • Horizon Arcade – A bug that caused convoy members to see various score totals was fixed.
  • Horizon Arcade – Prioritize forming larger groups of players when the event begins.
  • Horizon Arcade – The time it takes for a Horizon Arcade event radius to appear on the map before it starts has been increased to 10 minutes.
  • Horizon Arcade — Some Horizon Arcade events now have different completion requirements.
  • Horizon Arcade – An issue where finding a Barn Find during a Horizon Arcade event may put players in a terrible game state has been fixed.
  • Horizon Arcade – Fixed a problem where the HUD for Horizon Arcade Mini Missions didn't show players when the next task was about to begin.
  • Horizon Arcade – Each Horizon Arcade game type now has its own icon on the map.
  • Horizon Arcade – An issue with some ramps not appearing during Horizon Arcade bullseye events has been resolved.
  • Horizon Arcade — As part of the Festival Playlist, the completion requirements were reduced.
  • Horizon Tour car restrictions have been clarified.
  • Fixed an issue where beating a record in Rivals and Series Rivals didn't result in the post-race screen displaying a new rival.
  • When a participant exited a Playground Games event, the players could see an inaccurate point total.
  • Fixed an issue where there was no traffic during online street races.
  • When playing expeditions in co-op, an issue with the destination pin has been fixed.
  • When playing expeditions in co-op, an issue with AI automobiles disappearing was fixed.
Forza Horizon 5 Compatibility with wheels

  • For customers with a Logitech G920, a bug was fixed that prevented button prompts from showing.
Forza Horizon 5 Exploits
  • Players were able to adjust their automobile to a higher class vehicle before starting a race, which was fixed.
  • Fixed an issue where times from Blueprint events were being incorrectly posted to the race leaderboard at that site.

  • When using changed game speed settings, players were able to post to the Rivals and PR Stunt leaderboards.
Forza Horizon 5 PC 
  • When transferring focus away from the game and unpausing using a controller, the Pause Menu could show two tabs at once.
  • In the Horizon Story Post Race Stars screen, a bug where mouse input was disregarded was fixed.
  • During the Pre-Race cinematic, the mouse was no longer able to move the camera.
  • On AMD Renoir, a bug was fixed that caused the low video memory warning to be presented improperly.
  • Fixed a bug that caused graphical artifacts on the screen edge while running at 3440x1440 resolution.
  • Messages about out-of-date drivers have been improved.
Forza Horizon 5 Cars
  • s'98 Toyota Supra RZ — Window trim issue fixed, as well as several other upgrades.
  • Willys Jeep, Lamborghini Gallardo LP570 Spyder, and Porsche 918 Spyder now have Freeroam Convertible capabilities.
  • '18 BMW M5 — The color of the front left brake caliper has been corrected.
  • Spoiler for a 1970 Mercury Cyclone - Stock brakes cannot be painted.
  • On the Car Collection screen, the DeLorean logo was fixed.
  • On stock car audio, transmission whining has been reduced.
  • The Porsche 918 Spyder's engine audio has been updated.
Forza Horizon 5 Accolades
  • There was a bug where some finished Accolades could be reverted to incomplete status.
  • Accolades for photographing the sculptures in the El Camino tale were not unlocking. This was fixed.
  • The Accolade for taking a shortcut in the final Lucha was fixed. The story chapter of De Carreteras would not open.
  • The game "Raised in the Desert" no longer requires the player to be in the chosen vehicle.
  • Changed the description of "Unlimited Power" to "Unlimited Off-road" rather than "Extreme Off-road."
  • If the player loses the race, "Ready, Set, Go!" will now unlock.
  • Some Accolades that required the player to accomplish a PR Stunt in a specific car were removed since they could become incompletable.
  • From the 2018 to 2019 Aston Martin Vantage, an error was fixed in the "A True Advantage" description.
  • When pinned in "Ford of the Wings," the objective would not display.
  • Fixed an issue where "Monster Destroyer" would not finish after a restart if the player won.
  • The "Canyon Run" honors have been updated to reflect the right name.
  • The number of air talents necessary for the "Air in a G Wagon" award has been corrected.
  • An issue with "Unbeatable Dirt Racing" has been resolved. The accolade is wrongly counting progress.
  • Players were being directed to the wrong drift zone by the "Money to Burn" accolade.
  • "Don't Break It, There Aren't Many Left" has been updated. An accolade to alert the gamer to a danger sign that they must complete.
  • Fixed an issue where pinning Accolades for certain hazard signs didn't properly establish the route.
  • In the Accolade menus, the ability to leap to prizes has been included.
Forza Horizon 5 Super 7
  • Instead of the Creator and Description, the Super7 second pre-event screen now shows Title and Description.
  • In Super7, a bug was fixed where players could get a long load if they created a challenge far away from a route.
  • After posting, the Super7 challenge props will not load. This has been fixed.
  • A bug was fixed that caused players to cease receiving new Super7 challenges.
  • When returning to Freeroam from Super7, an incorrect VO line was removed from playback.
Forza Horizon 5 Others
  • Seasonal PR Stunts no longer say that 1mph, 1ft, or 1m more is necessary despite reaching the completion criteria.
  • EventLab — Before being installed, props will now appear in the color variant selected.
  • When constructing EventLab events, several erroneous props in the stadium were removed.
  • Players were unable to see their own Events in the Event Blueprints menu due to a bug.
  • To be more representative, the "Place" variable in the Rules of Play was changed to "Rank."
  • Fixed a bug in Blueprint Builder that prevented prop thumbnails from appearing.
  • The Forza LINK tutorial's flow has been changed to prevent players with modified control mappings from becoming stuck.
  • Long Forza LINK sentences now have a scrolling delay to aid legibility.
  • When sending "Follow me" in response to a barn find request that did not indicate a route, an issue with Forza LINK was fixed.
  • When you rewind during a demonstration, the game may disregard the offline game speed accessibility setting.
  • The "STONKS" Forza LINK phrase is currently awarded by the Infiniti Car Collection.
  • When replaying Expeditions, an issue with the player being created in the wrong area was fixed.
  • Horizon Stories now has an accessibility option to progress without completing the previous challenges.
  • Fixes for Hall of Fame banners that didn't prioritize friends who had been inducted.
  • Various poor Fast Travel points that could have gotten the player stuck have been fixed.
  • After purchasing the Lugar Tranquilo player house, it was possible for it to become locked again.
  • On the map, player labels now show the correct PI.
  • On the map, the Marathon emblem no longer covers the Horizon Street Scene outpost icon.
  • Instead of Festival locations, change the map filters to include the Eliminator map icon under multiplayer events.
  • Fixed a bug where the Festival Playlist showed more points earned than could be earned.
  • Fixes for prestige stars that were not showing up in online leaderboards.
  • In the Festival Playlist screen, the ability to 'View Eligible Cars' on Seasonal PR Stunts has been added.
  • Created a visible distinction between the last checkpoint in street race events and other checkpoints.
  • The Add Layer option in the Livery Editor now adds the layer to the top of the stack correctly.
  • Achievement tracking for "Unlimited Prowess" has been fixed.
  • In Chapter 2 of Lucha de Carreteras, a bug was fixed that allowed players to skip the entire race.
  • Fixed a bug that allowed the radio to be switched back on after it had been turned off.
  • Fast Travel message from the pause menu has been updated to accurately alert players that they will be taken to the nearest Festival venue.
  • After a game, players might be switched from manual to automated gears, which was fixed.
H/S: WindowCentral  
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