Image Credit: Bloodborne |
Since its release in 2015, Bloodborne has attracted a lot of interest among gamers. This popularity seems to be how it motivated a small team to "Demake" Bloodborne as a PlayStation 1 game.
Lilith Walther and Corwyn Prichard are the creators behind the Bloodborne PS1 Demake, and they've been working on it in some form or another since 2017. The game will be made with the Unreal Engine and will be in full HD with an uncapped framerate, although in 32-bit graphics. Unfortunately, the demake will only go as far as the game's second boss, Father Gascoigne, which is still quite impressive given the scope of the project and the magnitude of the team working on it. The game's visceral attacks, according to Walther, were the most challenging to repeat.
bloodborne psx's remaster mode is ready for shipping (uncapped framerate and full HD, albeit still at 4:3) pic.twitter.com/QdWS9O2W5W
— 🪄💫 Lilith Walther🏳️⚧️ (ps1 goth girl) BLM ACAB (@b0tster) January 4, 2022
The Bloodborne PS1 demake was assigned a January 31 release date, and Walther confirmed this on Twitter. The odd thing is that the game's distribution has yet to be confirmed on any platforms or websites. This means that fans of the Bloodborne remake will need to keep a watch on Walther's Twitter profile for any updates.
Walther and her team also decided to include cheats in the Bloodborne remake in order to have some fun with it. FromSoftware games are known for being notoriously difficult, and with the addition of hacks, fans will be able to vent their anger on some of the opponents who gave them trouble during their first gameplay. A time dilation hack that modifies the game's speed, a setting that makes enemy dogs stop attacking, and a "large head" cheat, which is a throwback to numerous exploits included in PS1 games, are just a few of the cheats that will be included in the remake.
Bloodborne is a PlayStation 4 exclusive.
h/s: Lilith Walther via gr
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