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PlayStation wants to launch 10 games for its live service

Sony is developing 10 live service games.

Sony mentioned during its earnings call that it wants to launch 10 live service games until 2026.

During discussing the company's current $3.6 billion acquisition of Bungie, chief financial officer Hiroki Totoki said that the Destiny developer is working on a "significant new IP" and that the company wants to utilize Bungie's experience in the live service area in the future.

Even though it was not stated whether Bungie would be working on any of these titles, it seems that several first-party developers, including The Last of Us studio Naughty Dog, are presently working on live service games.

Totoki stated on the conference call about what Bungie will bring to PlayStation: "Our studios will learn from Bungie, that is a major wish we have the Bungie side is willing to work closely with us."

Spider-Man, The Last of Us, and Ghost of Tsushima are just a few of the popular single-player games released by PlayStation. However, in May of this year, Sony announced plans to "create more service-led experiences" within its first-party roster for release both on and off the console, in line with the company's growing emphasis on mobile and PC releases.

"We plan to build on our growing experience and ambition in the games as a service area to complement our sustained success in the narrative-driven products that PlayStation fans know and love," stated SIE CEO Jim Ryan at the time.

Bungie has stated that full cross-platform support for Destiny 2 will remain, and that future titles will not be exclusive to the PlayStation.

Meanwhile, SIE President and CEO Ryan stated that the acquisition of Bungie was inspired by his plan of "expanding the reach of PlayStation to a much wider audience" and "evolving the gaming experiences that we build."

After speaking with both PlayStation and Bungie executives, GamesIndustry.biz's Christopher Dring announced the news first.

Watch the entire conversation here.

Dring was keen to point out the differences in the firms' approaches to acquisitions when asked about Sony's approach in light of Microsoft's shopping spree.

"When Microsoft acquired Activision Blizzard, they didn't simply buy Call of Duty... they bought every game they've ever developed in their thirty-year existence... After questioning PlayStation executive Jim Ryan before the announcement, he commented, "Sony is a little more reluctant."

Source

Read More: Battlefield 2042 First Roadmap is Revealed by DICE.

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